While tinkering around to see if I can brainstorm up some ideas for the game jam, I ran into a slight issue. When modifying a model in Maya LT 2016, whenever I export the model, I receive no errors, however when I import the new file into Unity, there is no mesh data in the file. There is a bone hierarchy, but nothing to render/no mesh data. Re-importing the file back into Maya has nothing inside of it. I have made sure all geometry export options are enabled.
Has anyone else ran into issues like this before? I could use some pointers to help me get started in grinding out game ideas. Thanks!