Matt's Work In Progress Blog


#81

I forgot to post my work in progress from the last few days again. So here it is:
Added metal and roughness passes to the Voodoo Priestess and Blade Fan Dancer so they work better as PBR models also.


#82

Experimented with a smashy craft version of rudy rooster and making some animations today… amongst many other things that I unfortunately can not post at this time.


#83

I need this in my life, maybe some baby chicks to save, there’s your game. Love your art!


#84

@Xrobot Haha thanks mate. That’s a great idea actually! I’ll make a couple of little yellow/orange chicky balls to save :slight_smile:


#85

I wish I could post the stuff I built today but I think I won’t be allowed to for at least another year or so. In the mean time… Rudy is getting some company! :slight_smile:


#86

I was very happy to receive the mail that the package had already been updated, thanks for taking my suggestion.


#87

Yup! Here he is :slight_smile:


#88

One more thing I’ve thought about is how I would love to see one of those tree packs, but with palm trees. I’ve bought all the other tree packs and always wondered about palm trees. Just another idea.


#89

@Xrobot Yeah, I have been thinking about those as well but didn’t make one yet as I have already included palm trees in the desert temple set.
Still I could split them out into their own little set as not everyone may want to buy the whole temple set just to have a bunch of palm trees…


#90

I have been working on a female character for IK amongst other things.


#91

Thanks Matt, you are right they’re in the temple pack, I must have missed it. Though the tree sets, I think, offer a little more detail. Would be cool to see in the future.


#92

Today Aleysha got a makeover. She’s now equipped with textures that work for PBR!


#93

Anyone interested in a hand painted PBR Minecraft level building series? I experimented with building a base block and then sculpting & texturing it to see how far the sculpted model can differentiate from the base model without causing too much of a visual impact.


#94

Here is a little progress on the SC Human RTS barracks.


#95

And it’s live! The RTS human barracks set has been updated! I actually thought I was done yesterday but then realised that there were a lot of elements to update in the overall set. Now it’s done.


#96

Published the pile of sandstone rocks today! You can now find them on the shop.


#97

Yes, very much yes!

I’m making a voxel game with your textures already so this would be amazing!

Some images of the game where you can see bitgem assets :slight_smile: