I’m currently trying to develop a game using a not known enough engine named Polycode. Problem is it doesn’t support the conversion from fbx files, but does support a lot of other ones (it uses Assimp 2):
It’s great that the models come in obj files but since animations aren’t included it’s not really a good alternative either.
Would it be possible to export the models in .dae format (COLLADA) ? It is open source, can contains the animations and is vastly supported.
I’ve tried the autodesk fbx converter 2013.3 to convert the fbx to dae but the result isn’t great.
Thanks for hearing me out.