Display bug (micro knight)



I have a bug in the display of the 3D model eyes “micro knight”, I am a beginner, I do not know how to fix this … If someone has an idea? thank you


I am a Unity dev, so I can not give you detailed infos - but the shader you use does not support alpha (transparency), so the parts that should be transparent around the eyes and brows are displayed grey. Have a look if you can find a setting for it.


Thanks for helping out @gterveen :smile:

@Sylvain_Mo as suggested above you just need to use the Opacity (or Opacity Mask) channel in Unreal on things like hair and eyes. Let us know how you go.


Thank you @jason and @gterveen it works !