Ghoul Animations


It’s really good to see that Ghouls are starting to get animations.

However please don’t forget about the crucial animations for:

Also more than 1 attack animations would be useful, to reduce repetitiveness.

Also can you make a hatless Ghoul Boss version? The hat doesn’t really fit my game style.




Hey Greg! Walk and run are in the works. They are part of a separate project. (it’s a little complicated so I’ll spare you the details) But they are coming. Regarding the alternative attacks… we currently don’t have the budget to add those. Regarding the hat… I’ll look into it.


matt, the animations are looking good!

I also wanted to highlight 2 additional animations that would go a long way:

  • Laugh
  • Talk

This would allow for dialogue and add some personality to the mobs.