@Ben_Black Hey Ben! Thanks well, the topology is not really the most efficient it could be. If you just want to make an egg shape there are places to save some polygons still… but I’m trying to keep the slightly squared look of the Smashy Craft Series going by having bevels on 4 sides. If you look at the eggs in 3d you’ll see they maintain a slightly squarish form. Same with the carrots.
You’re probably wondering why on earth I don’t just draw a circle on the texture for the eggs. That’s basically a matter of principle. For the Smashy Craft Series, I have decided to stick to color ramps for textures only and not draw any details to make it easier for people to customize the textures. Here is an example of what an SC texture looks like:
The idea behind this is to keep this style as modular as possible so that every SC set can be used in combination and even share textures between them. (sometimes it won’t really work because of vastly different color schemes though)
Modeling cylindrical shapes on top of the eggs is the most efficient way for making dotted eggs polygon wise when you can’t draw circles onto the texture.
I’d love to see your work! Please just drop me a line on firstname.lastname@example.org