… anyone recognize who it is? I thought I’d see if he translates into the pixel asset style and it works out alright I think. He’s pretty much done, all that’s missing now is… yep, you guessed it … ANIMATIONS!!!
nice one matt!
seems that animations for whatever the reason is where things come to a crawl
perhaps have standard set of mecanim animation that you could offer that could be used with all characters and then work to add unique animations
also if you go to unity asset there there is animation baker which does great job of converting mecanim animations into legacy animations. so its great way to get out a set of legacy animations leveraging on a common set of mecanim animation.